In my Last post What No One Tells You About Broken Games. I explain the predatory practices Video Game Companies use to sell Games that are not worth a $60.00 price tag. Gaming has become one of the most viable and profitable hobbies in the last 30 years. The emergence of expanding technology, has brought Video Games to another level. Gone are the 8 bit Plumber, jumping on Koopa’s and taking mushrooms to grow.
Now we can jump off ledges 30 stories high, avoiding enemies by hiding in the shadows. How about being stuck in a creepy house where the owners can not die as you try to stop them from killing, you can feel the tension, you are literally inside this how why because of a Virtual Reality visor.
Sounds good doesn’t but what happens when the game need’s to update before you play it. What if you reach a certain area of the game and the game crashes, loses frame rate becomes distorted. What if the game is not complete and in order to get a good ending you have to wait months for the company to fix the already pre-package one . all of these issues and consumers still pat full price.
What is the cost to fix Issues in a Video Game.